Digital Studies 101

A common resource for Digital Studies at UMW.


Some material for reading and research, aggregated from all of the modules.

Bennett, Shea. The History of Hashtags in Social Media Marketing [INFOGRAPHIC]. Accessed 15 Feb. 2016.
Berlatsky, Noah. “Hashtag Activism Isn’t a Cop-Out.” The Atlantic, Jan. 2015,
Brown, James J., and Jr. Ethical Programs: Hospitality and the Rhetorics of Software. University of Michigan Press, 2015,
Bush, Vannevar. “As We May Think.” The Atlantic, July 1945,
Chemaly, Soraya. “Why Women Get Attacked by Trolls: A New Study Unpacks the Digital Gender Safety Gap.” Salon, Accessed 17 Feb. 2016.
Gunkel, David. Of Remixology - Book Trailer. Accessed 7 Jan. 2016.
Davis, Jade. “An Experiment in Trolling: A Teaching Moment #FutureEd.” Performing the Digital → Blog, 25 Jan. 2014,
Extra Credits. Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits. Accessed 7 Jan. 2016.
Friedman, Jaclyn, et al. Speak Up & Stay Safe(r): – A Guide to Protecting Yourself From Online Harassment. Accessed 17 Feb. 2016.
Gibson, William. “William Gibson: How I Wrote Neuromancer.” The Guardian, 26 Nov. 2014,
Gibson, William. Neuromancer. Ace Books, 2000.
Glass, Ira. “Retraction.” This American Life, Accessed 18 Feb. 2016.
Glass, Ira. “Mr. Daisey and the Apple Factory.” This American Life, Accessed 18 Feb. 2016.
Goodwin, Megan. “#VanillaISIS, White Tears and the Adventures of Captain Moroni.” Religion Dispatches, 7 Jan. 2016,
Grothoff, Christian, and J. M. Porup. “The NSA’s SKYNET Program May Be Killing Thousands of Innocent People.” Ars Technica UK, Feb. 2016,
Jamie Nesbitt Golden. “Why I’m Masquerading As A White Bearded Hipster Guy On Twitter (Despite Being a Black Woman).” XoJane, Accessed 17 Feb. 2016.
Ma, Kai. “#NotYourAsianSidekick Is Great. Now Can We Get Some Real Social Change?” Time, Accessed 15 Feb. 2016.
McGonigal, Jane. Gaming Can Make a Better World. Accessed 15 Feb. 2016.
McLean, Shay Akil. “Tweets For Liberation: The Promise Of Digital Popular Education.” Conditionally Accepted, 8 Dec. 2015,
Megan Red Shirt Shaw. “Word Warriors: Fight For Your Rights.” Model View Culture, Accessed 17 Feb. 2016.
Montfort, Nick, and Ian Bogost. Racing the Beam: The Atari Video Computer System. The MIT Press, 2009.
Sayers, Jentery. “Computer Vision as a Public Act: On Digital Humanities and Algocracy.” Disrupting the Digital Humanities, Accessed 8 Jan. 2016.
Trautman, Ted. “Excavating the Video-Game Industry’s Past.” The New Yorker, Apr. 2014,
Watters, Audrey. Claim Your Domain-And Own Your Online Presence. Solution Tree, 2015.
Watters, Audrey. “The Web We Need to Give Students: ‘Giving Students Their Own Digital Domain Is a Radical Act. It Gives Them the Ability to Work on the Web and with the Web.’” Medium, 15 July 2015,
“Your Phone Was Made By Slaves: A Primer on the Secret Economy.” Longreads Blog, 8 Mar. 2016,